Game Maker Spaceship Engine Names

Game Maker Spaceship Engine Names 3,9/5 6674 reviews

25 7 months ago This a really neat game with a super clever take on the theme. The core concept is pretty unique and I enjoyed seeing all the silly functions of the buttons on the control panel. It took me a few tries to get right but it was fun doing so. I wish it was a bit was a bit more obvious you had to wait to press the go button as that messed me up once. The visuals and audio are all very well made as help sell the theme of the game.

Names

Aug 18, 2014  Possible to make a space game with planets + few more questions. Look the way you want. If you want to create the world it wouldn't need to be a 1:1 size scale. (The Outerra Anteworld Game/Engine. There's is a 1:1) The main point is to make sure you get the idea across of what you want to do. You can still make an amazing and unique game. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

I really like the animation of the the rocket just collapsing when you fail to press the right buttons. 32 7 months ago I absolutely loved it! Of course it's a little simple, but you make up for it with the fun names and the random layout. I just had a little gripe: sometimes you get buttons on top of the display and you can't really see if you found the right stuff or no (I mean, you can but you have to move your arm) In my firsts runs when I wasn't sure about the names it led me to skip one or two 'good' buttons. And of course I would have liked different types of game over depending on which buttons you didn't press, but that's a lot of work:D. 4 7 months ago OKAY straight off the bat - the art is incredible and just screams THIS IS GON BE FUN.

I love the pixel art smeary animation stuff - and the gorgeous procedural-generated dashboards that all fit together nicely and look so cute and the buttons so pressable. The concept for the game is GREAT - reminds me very much of Spaceteam but manages to capture that frantic-and hilarious-interaction-with-technology thing in a single player game. The little boot sequence tutorial at the beginning is really smart and really makes me really excited for the button pushing.

I really enjoyed your game - didn't care about the countdown resetting thing - that s**t happens. OH and I can tell the fun you had coming up with all those button name/functions - I think when a designer has fun making a game, it kind of bleeds through to the player's experience too.

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